The Pearce C11 is the most significant fleet carrier vessel to come from the MUD Territory. The C11’s hull is riddled with hangar bays and studded with turret weapon arrays providing a platform to house and protect an entire fleet of ships all the way up to capital sized docking mechanics. Attempting to approach this ship with hostility is a well documented fatal error and that fact is common knowledge for any Jorvik roving band of pirates. Often doubling as organization headquarters, the C11 provides every imaginable onboard accommodations to equip and sustain an entire fleet of ships and a broad roster of crew members.
Manufactured by Pearce
Pearce is one of the 3 ship manufacturers that have firmly aligned themselves with a single major faction – in this case the MUD. Their blueprints and designs are heavily focused on military technology. Fitting, given the fact that one of the faction traits of the MUD is “firepower.”
Many of the Pearce-manufactured smaller ships are considered stock patrol vessels for the Council of Peace, a force for good, watching over the light-speed Star Atlas network, which was founded at the signing of the Treaty of Peace by all 3 galactic faction leaders.
Pearce ships are made mainly of the resources that can be found in higher abundance in the MUD faction space (Tenon, Hicenium, Diamond).
If you ever want to build a Pearce ship yourself, you will need the respective blueprint. How to get one? You will need to get in a manufacturer’s good graces. To get there, you will have to prove that both your interests are aligned and/or that you’re supporting them. In in-game terms, you will need to gain loyalty (aka reputation) with them, before they judge you worthy of building ships with their logo on them (accruing loyalty won’t be possible before the SCORE v1 and CREAM v1 modules have been released).
Gaining loyalty to Pearce requires completing their missions. To gain access to these missions, you will either have to be a member of the MUD faction or you will need a faction passport. These passes function a little like real-world visas, allowing you to visit another faction’s territory and trade with them. More importantly, in this case, a faction pass will allow you to accept and complete missions for the manufacturers that are aligned to that faction. You can learn more about shipbuilding and blueprints in our in-depth guide.
A fully equipped Generation 1 model
Remember that all ships bought through the GAO (Galactic Asset Offering), are delivered fully loaded. In later game stages, new ships will be barebone and only limited components are bespoke and fixed. So – you’re not only getting a Generation 1 model, but you’re also getting more bang for your buck!
However, the ships will still be fully customizable. All the various modules can be changed/sold as needed as confirmed by Bunthius (Star Atlas CPO): “The plan right now is that all GAO ships come with filled crew/component/module slots. You’ll be able to un-slot all these GAO filler items and sell them, and respec individually.”
Earning potential of the Pearce C11
If you’re wondering how much you can earn with your Pearce C11 in Star Atlas, here are some facts:
Before Star Atlas releases the full game in the Unreal 5 engine, all players have the opportunity to participate in the browser game (called SCORE) with their ship NFTs to generate revenue (learn all the details about the Star Atlas mini game in our guide).
If the player provides his ship to his faction (ONI, MUD or Ustur), he will receive ATLAS, the in-game currency of Star Atlas, in return. This amount is measured by the VWAP (the “volume weighted average price” at which the ship was offered in the Galactic Asset Offering) of your ships. For the Pearce C11, the VWAP is $90,090 USDC.
So if you have the opportunity to buy this ship at a price below the VWAP, this could be a good deal for you (of course no financial or ship advice).