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Weekly Star Atlas Newsletter #246

Last week was dominated by SAGE C4 Phase 3. While the team missed its hoped-for end-of-week release window, we got the clearest picture yet of what the next phase will actually look like: a new starter bundle, much tighter economic balancing, a full fleet recovery and medallion system, and a considerably more capable Nemesis Engine. Beyond C4, we got updates on the road to z.ink mainnet, the return of UE5 multiplayer, and the ongoing DAO Council election.

Read More »
Star Atlas - Pearce MR8 [Concept Art]

Weekly Star Atlas Newsletter #245

Last week brought the clearest picture yet of how the final SAGE C4 PTR phases should lead into mainnet. Phase 3 appears to be getting close, Phase 4 will serve as the final launch rehearsal, and we now have the first concrete ATLAS cost for Council Rank research. Beyond C4, the UE5 upgrade to Unreal Engine 5.8 is underway, and voting has opened for the fourth DAO Council term; however, with only three candidates for five seats, the outcome is already settled.

Read More »
cataclysm preview

Weekly Star Atlas Newsletter #244

Last week shed more light on how SAGE C4 is expected to evolve through its next phases. Phase 3 will put progression and onboarding front and center with a smaller starter package and single-player campaign, while wallet-based onboarding with players’ own assets is expected to return later. Phase 3 itself will take a little longer than initially hoped, however. Beyond C4, new z.ink developer tools are in the works, and our own Cataclysm: Battle for Iris has finally entered public beta!

Read More »
Star Atlas - Tufa Spirit [Concept Art[

Weekly Star Atlas Newsletter #243

This week’s issue looks beyond the current SAGE C4 PTR and toward what comes next. We got our first proper look at base-building in Project Galia, learned more about the roadmap for SAGE C4 Phase 3 and the team’s plans for balancing the economy ahead of mainnet, and saw the launch of Fleet Rentals v2. We wrap up with a few smaller community updates from across the ecosystem.

Read More »
ONI CSS - Center Area

Weekly Star Atlas Newsletter #242

We have another short newsletter this week! The team has managed to squash the biggest bugs and is now turning its attention to quality-of-life improvements and balancing. Meanwhile, Michael (CEO) shared more about how Starbased progress may carry over into SAGE C4 and why he doesn’t want every resource to be available in the Safe Zone. Lastly, self-nominations have opened for the next Star Atlas DAO Council.

Read More »
Mierese

Weekly Star Atlas Newsletter #241

Last week’s Atlas Brew was largely dedicated to the DAO Council’s review of the 34 PIPs proposed so far, leaving relatively little room for new announcements. As a result, this week’s newsletter is a shorter one. The biggest news is the conclusion of PIP-34, alongside the arrival of the first Jorvik pirate fleets in the SAGE C4 PTR.

Read More »
Ustur Racer - T1 - by Vladimir Nikityuk

Weekly Star Atlas Newsletter #240

This week’s update continues to build on the momentum of SAGE C4 Phase 2. We learned more about the next challenge for the Nemesis Engine, why larger ships likely won’t race ahead in Council Rank progression, and what the timeline looks like for Phase 3 and beyond. Meanwhile, the latest DAO funding proposal appears to be heading toward defeat, and we wrap up with a fresh batch of Star Atlas concept art.

Read More »
SAGE C4

Weekly Star Atlas Newsletter #239

SAGE C4 Phase 2 has arrived! The PTR now includes Combat V2, the Nemesis Engine, Cultivation Claims, regional governance, zXP support, and a new Goal system to help players find their footing. Beyond that, we take a look at Atlas Legends, a promising community-built trading card game, and look at the next DAO proposal that just opened up for voting.

Read More »
Star Atlas - Busan Eyes for a Moment [Concept by Pathfinder Studios]

Weekly Star Atlas Newsletter #238

This week’s update centers on two major developments. On the governance side, the DAO approved ATMTA’s historic reimbursement proposal, bringing one of the most widely discussed PIPs in Star Atlas history to a close. Meanwhile, Michael (CEO) shared a much deeper look at how regional governance in SAGE C4 is expected to work, including the role of housing, crew, and voting power in shaping the political landscape. We wrap up with a few smaller community updates and a heads-up that SAGE C4 Phase 2 is now just around the corner!

Read More »
image

Weekly Star Atlas Newsletter #237

This week’s update centers on the future of SAGE C4. Beyond further details on the upcoming Phase 2 rollout, Michael shared that the planned off-chain version of C4 is evolving into a full single-player campaign, one that may ultimately replace Holosim as Star Atlas’ primary onboarding experience. We also got new details on z.ink validator licenses, the latest quarterly Economic Report, and an update on the ongoing DAO reimbursement vote.

Read More »
image

Weekly Star Atlas Newsletter #246

Last week was dominated by SAGE C4 Phase 3. While the team missed its hoped-for end-of-week release window, we got the clearest picture yet of what the next phase will actually look like: a new starter bundle, much tighter economic balancing, a full fleet recovery and medallion system, and a considerably more capable Nemesis Engine. Beyond C4, we got updates on the road to z.ink mainnet, the return of UE5 multiplayer, and the ongoing DAO Council election.

Read More »
Star Atlas - Pearce MR8 [Concept Art]

Weekly Star Atlas Newsletter #245

Last week brought the clearest picture yet of how the final SAGE C4 PTR phases should lead into mainnet. Phase 3 appears to be getting close, Phase 4 will serve as the final launch rehearsal, and we now have the first concrete ATLAS cost for Council Rank research. Beyond C4, the UE5 upgrade to Unreal Engine 5.8 is underway, and voting has opened for the fourth DAO Council term; however, with only three candidates for five seats, the outcome is already settled.

Read More »
cataclysm preview

Weekly Star Atlas Newsletter #244

Last week shed more light on how SAGE C4 is expected to evolve through its next phases. Phase 3 will put progression and onboarding front and center with a smaller starter package and single-player campaign, while wallet-based onboarding with players’ own assets is expected to return later. Phase 3 itself will take a little longer than initially hoped, however. Beyond C4, new z.ink developer tools are in the works, and our own Cataclysm: Battle for Iris has finally entered public beta!

Read More »
Star Atlas - Tufa Spirit [Concept Art[

Weekly Star Atlas Newsletter #243

This week’s issue looks beyond the current SAGE C4 PTR and toward what comes next. We got our first proper look at base-building in Project Galia, learned more about the roadmap for SAGE C4 Phase 3 and the team’s plans for balancing the economy ahead of mainnet, and saw the launch of Fleet Rentals v2. We wrap up with a few smaller community updates from across the ecosystem.

Read More »
ONI CSS - Center Area

Weekly Star Atlas Newsletter #242

We have another short newsletter this week! The team has managed to squash the biggest bugs and is now turning its attention to quality-of-life improvements and balancing. Meanwhile, Michael (CEO) shared more about how Starbased progress may carry over into SAGE C4 and why he doesn’t want every resource to be available in the Safe Zone. Lastly, self-nominations have opened for the next Star Atlas DAO Council.

Read More »
Mierese

Weekly Star Atlas Newsletter #241

Last week’s Atlas Brew was largely dedicated to the DAO Council’s review of the 34 PIPs proposed so far, leaving relatively little room for new announcements. As a result, this week’s newsletter is a shorter one. The biggest news is the conclusion of PIP-34, alongside the arrival of the first Jorvik pirate fleets in the SAGE C4 PTR.

Read More »
Ustur Racer - T1 - by Vladimir Nikityuk

Weekly Star Atlas Newsletter #240

This week’s update continues to build on the momentum of SAGE C4 Phase 2. We learned more about the next challenge for the Nemesis Engine, why larger ships likely won’t race ahead in Council Rank progression, and what the timeline looks like for Phase 3 and beyond. Meanwhile, the latest DAO funding proposal appears to be heading toward defeat, and we wrap up with a fresh batch of Star Atlas concept art.

Read More »
SAGE C4

Weekly Star Atlas Newsletter #239

SAGE C4 Phase 2 has arrived! The PTR now includes Combat V2, the Nemesis Engine, Cultivation Claims, regional governance, zXP support, and a new Goal system to help players find their footing. Beyond that, we take a look at Atlas Legends, a promising community-built trading card game, and look at the next DAO proposal that just opened up for voting.

Read More »
Star Atlas - Busan Eyes for a Moment [Concept by Pathfinder Studios]

Weekly Star Atlas Newsletter #238

This week’s update centers on two major developments. On the governance side, the DAO approved ATMTA’s historic reimbursement proposal, bringing one of the most widely discussed PIPs in Star Atlas history to a close. Meanwhile, Michael (CEO) shared a much deeper look at how regional governance in SAGE C4 is expected to work, including the role of housing, crew, and voting power in shaping the political landscape. We wrap up with a few smaller community updates and a heads-up that SAGE C4 Phase 2 is now just around the corner!

Read More »
image

Weekly Star Atlas Newsletter #237

This week’s update centers on the future of SAGE C4. Beyond further details on the upcoming Phase 2 rollout, Michael shared that the planned off-chain version of C4 is evolving into a full single-player campaign, one that may ultimately replace Holosim as Star Atlas’ primary onboarding experience. We also got new details on z.ink validator licenses, the latest quarterly Economic Report, and an update on the ongoing DAO reimbursement vote.

Read More »