Star Atlas Ship Ratings

SHIP

SPECIAL NOTES

SCORE

rainbow arc star atlas ship 01

RAINBOW ARC

Epic Large Freighter

Art Gallery Module | Oversized Impulse Engine | Oversized Warp Drive | Oversized Hull Reinforcements | 2 Maneuvering Thrusters | 2 Cargo Foremen | GAO 1 Model

24.5

rainbow om star atlas ship 01

RAINBOW OM

Epic Medium Freighter

Art Gallery Module | Oversized Impulse Engine | Oversized Warp Drive | Oversized Hull Reinforcements | 2 Maneuvering Thrusters | GAO 1 Model

20.0

rainbow chi star atlas ship 01

RAINBOW CHI

Epic Small Fighter

Oversized Impulse Engine | Oversized Warp Drive | Oversized Hull Reinforcements | GAO 1 Model

19.0

vzus opod star atlas ship 01

VZUS OPOD

Rare Medium Data Runner

Drone Port Module | Smuggle Cargo Module | Data Rack Module | Scanner Module | Cargo Foreman | GAO 1 Model

18.3

fimbul ecos greenader star atlas ship 02

FIMBUL ECOS GREENADER

Epic Large Bomber

Oversized Missile Bay | 2 Turret Gunners | GAO 1 Model

17.5

pearce r8 star atlas ship 02

PEARCE R8

Epic Large Refuel / Repair

2 Oversized Fuel Slot Modules | Repair Engineer | Cargo Foreman | GAO 1 Model

16.5

fimbul byos packlite star atlas ship 01

FIMBUL BYOS PACKLITE

Rare Medium Freighter

Oversized Impulse Engine | Cargo Foreman | GAO 1 Model

15.3

fimbul ecos unibomba star atlas ship 01

Fimbul ECOS Unibomba

Epic Xx-Small Bomber

Bomb Bay Module

15.0

opal bitboat star atlas ship 03

OPAL BITBOAT

Epic Large Transport

Hospitality Manager | Cargo Foreman

14.3

calico evac star atlas ship 03

CALICO EVAC

Uncommon Medium Rescue

Oversized Medbay Module | Drone Port Module | 2 Rescue Crew | Drone Operator | GAO 1 Model

14.0

fimbul byos earp star atlas ship 03

Fimbul BYOS Earp

Rare Small Fighter

Oversized Power Supply | Oversized Impulse Engine | 2 Oversized Weapon Hardpoints | GAO 1 Model

13.0

ogrika thripid star atlas ship 01

OGRIKA THRIPID

Legendary Large Fighter

2 Missle Bays | 2 Countermeasure Bays | 2 Turret Gunners | GAO 1 Model

12.5

pearce f4 star atlas ship 01

PEARCE F4

Rare Medium Fighter

Oversized Impulse Engine | 2 Oversized Weapon Hardpoints | Turret Gunner | GAO 1 Model

12.3

tufa feist star atlas ship 01

TUFA FEIST

Epic Small Fighter

Oversized Impulse Engine | GAO 1 Model

12.0

vzus ambwe star atlas ship 01

VZUS AMBWE

Rare Small Bounty Hunter

Brig Module | GAO 1 Model

12.0

pearce x6 star atlas ship 01

PEARCE X6

Rare Small Fighter

Brig Module | 8 Weapon Hardpoints total | GAO 1 Model

12.0

pearce r6 star atlas ship 01

PEARCE R6

Uncommon Small Repair

Oversized Repair Module | Repair Engineer | GAO 1 Model

10.0

calico ats enforcer star atlas ship 03

CALICO ENFORCER

Uncommon Medium Fighter

1 Capital Weapon Hardpoint

8.5

busan thrill of live star atlas ship 02

BUSAN THRILL OF LIFE

Rare Small Fighter

8.0

calico medtech star atlas ship 02

CALICO MEDTECH

Uncommon Small Rescue

Oversized Medbay Module | Rescue Crew

7.5

ogrika tursic star atlas ship 03

OGRIKA TURSIC

Epic Medium Fighter

2 Small Missile Bays | Turret Gunner

7.3

calico kompakt hero star atlas ship 03

CALICO COMPAKT HERO

Rare Medium Multi-Role

GAO 1 Model

7.0

pearce x5 star atlas ship 01

PEARCE X5

Uncommon X-Small Fighter

GAO 1 Model

6.0

fimbul mamba star atlas ship 02

FIMBUL MAMBA

Uncommon Medium Bounty Hunter

Brig Module | Turret Gunner

5.3

vzus solos star atlas ship 002

VZUS SOLOS

Common Xx-Small Racer

Oversized Hull Reinforcements | 4 Weapon Hardoints total

5.0

ogrika mik star atlas ship 02

OGRIKA MIK

Rare Small Fighter

4.0

opal jetjet star atlas ship 01

OPAL JETJET

Uncommon X-Small Racer

GAO 1 Model

4.0

pearce x4 star atlas ship 02

PEARCE X4

Common Xx-Small Fighter

GAO 1 Model

4.0

fimbul airbike star atlas ship 02

FIMBUL AIRBIKE

Common Xx-Small Racer

Oversized Impulse Engine | No Weapon Hardpoints

3.0

fimbul lowbie star atlas ship 03

FIMBUL LOWBIE

Common X-Small Transport

2.0

opal jet star atlas ship 02

OPAL JET

Common Xx-Small Racer

GAO 1 Model

2.0

How to use this table

news bg white header

What is the best ship on the Star Atlas marketplace? This is the question the Aephia Ship Rating (which we present here in version 0.1) tries to answer. There are some important things to say in advance:

  • Our complete rating is based on assumptions. We currently know very little about the balancing and mechanics in SCREAM or the later full game.
  • Our rating only compares ships up to the large size. Capital or commander ships are not currently comparable to the smaller ship sizes due to the enormous number of additional crew members and components.
  • Our rating does not take into account the size of a ship. Even though it is obvious that a Medium Fighter will provide a lot more firepower than an Xx-Small Fighter, this does not matter for the comparison.
  • The rating only takes into account the ships currently available on the Star Atlas marketplace.
  • The rating is of course not financial advice. It is speculative theorycrafting that has been developed by our most dedicated AEP members through extensive research and attention to detail.

The rating in detail

There are four different factors that go into the Aephia Ship Rating:

Components and Modules

Here we look primarily at whether the basic configuration of the ship has advantages over the average in its size class. An oversized warp drive would be an example. We measure components and modules in five different categories:

Map Speed, Warp Speed, Offence, Defense, Crew Uptime, Range, and Cargo. Suppose there are oversized modules and components in a basic configuration or options that are particularly beneficial for one of the categories. In that case, this leads to a better rating and vice versa.

It should also be noted that we always base our ratings on the average corresponding to their size category (from XX-small to Lage).

Map Speed | Here the size of the Impulse Engine is the most important factor.

Warp Speed | The size of the installed warp drive is decisive here.

Offense | The more Weapon Hardpoints the better. But also the size of the hardpoints plays a decisive role, as well as any ammunition or bomb bay modules or missile bays.

Defense | A combination of size and presence of Maneuvering Thrusters, Shield Generators, Countermeasure Bays, and Hull Reinforcement determine the defense value of a ship.

Crew Uptime | A measure of the operational efficiency gaining bonuses from the Mess Hall, Theater, and Art Gallery. According to the developers, modules such as these have a positive influence on the “rest attribute” and the “long-term morale” of the crew.

A high rest stat will boost the crew performance which buffs the overall ship performance and more directly the stations those particular crew members are operating.

Range | This determines whether there are additional fuel modules.

Cargo | According to the devs, every ship can carry cargo, but the size of the cargo modules and the cargo modules they carry will determine whether they get a bonus or not.

If a ship scores above average or below average in a particular category here, we create an additional scoring scheme for each ship type (Bounty Hunter, Rescue, Fighter, etc.) as to how relevant the category is to the ship’s role. Depending on this, we award bonus or minus points.

Additionally, bonus points are also awarded if a particularly rare module is found. In descending order by rarity, these are currently:

  1. Theater
  2. Smuggle Cargo
  3. Scanner
  4. Repair
  5. Data Rack
  6. Drone Port
  7. Art Gallery
  8. Medbay
  9. Brig
  10. Bomb Bay

Manufacturer

We know that there are certain manufacturers of ships for which it will be easier (Fimbul) or more difficult (Rainbow) to gain loyalty. Therefore, the manufacturer plays an important role in our evaluation.

Tufa and Rainbow ships receive the most points due to their exclusivity. In second place are the manufacturers of the minor factions Jorvik (Fimbul BYOS) and the ECOS (Fimbul ECOS), found in the Medium and High Risk Zone, followed by the faction-owned manufacturers (VZUS, Pearce and Busan), followed by the manufacturers supported by two factions at the same time (Opal, Calico, Ogrika). The last one is the manufacturer Fimbul, which, according to the team, is accessible to all factions.

Crewmember

In order to also honor the peculiarities of a ship’s crew, bonus points are awarded for certain roles that are particularly rare in the current catalog of ships. In descending order of rarity, these are:

  1. Hospitality Manager
  2. Drone Operator
  3. Repair Engineer
  4. Rescue
  5. Cargo Foreman
  6. Turret Gunner

Rarity

The rarity of a ship (from Common to Anomaly) is currently described by the team as the difficulty in which a ship can be made in the later game. We therefore award bonus points the rarer a ship is.