STAR ATLAS NEWSLETTER
Don't miss out on the latest alpha - your weekly Star Atlas summary!
Your weekly summary of all Star Atlas news
Want to stay up to speed on the latest official news and alpha leaks? Then look no further than our weekly newsletter! It’s 100% Star Atlas focused!
We’ve been creating summaries of the most important developments, releases, and alpha since 2021. If you’re pressed for time, not actively following along, or simply making sure you did not miss anything, then this newsletter is for you! Week by week we scour the various Twitter accounts and all Discord channels, to bring you the news that you missed!
STAR ATLAS NEWSLETTERS
Last week saw the much-anticipated launch of the Governance Application and the very first Polis Improvement Proposal, PIP-1! On the other end of the spectrum, we experienced the team sunsetting Escape Velocity, and Michael sharing a good deal of information on its successor: REC. Most of this information was released by Michael during an impromptu AMA this past Friday on the Star Atlas Discord server. This was the second time in a row, so you may want to keep an eye out this Friday!
The last week was action-packed! Destination Starbase was kicked off, with the release of three new dedicated mining ships! The end of Escape Velocity was announced in conjunction with a crack-down on bots. The new Governance App page was almost released. On top of that, we received a new quarterly Economic Report and Atlas Star newsletter!
After a few intense weeks, the team seems to have taken a short break from launching (sometimes surprising) new releases. With everything out there, the community is buzzing, and has been heavily engaged in Escape Velocity, the Never Alone campaign, trying to optimize their R4 supply lines, and, -let’s not forget- having a good deal of fun with Showroom R2.1!
With the imminent launch of the Star Atlas DAO formalization process on the horizon, and a good amount of releases planned for Q3, there is also plenty more to look forward to!
The Economy is here! The team just moved the needle in a significant way, overnight kickstarting the player-driven economy! This is clearly the biggest headline from last week, but there is more! ATLAS offerings from the team are back on the Marketplace as well!
The team is on fire! We received our 3rd big release of 2023 last week, and it sure is garnering a good deal of attention outside of the dedicated Star Atlas community. It’s also good to see Michael (CEO) show up in interviews like he used to back in the early days of this project, in 2021. The media are writing articles, Twitter is buzzing, and most of you will no doubt agree: It was a good week in Star Atlas!
Last week would have been a quiet week, were it not for the surprise Townhall the team hosted last Friday! Santi had the honor of announcing this surprise event during the Atlas Brew event on Wednesday, including its special guest: Danny Floyd (CPO), also known as Bunthius!
After a few interesting weeks, last week was again a bit lighter on the news. Definitely worth mentioning, however, is that the player base seems to have embraced the Never Alone campaign, which also led to an uptick in Escape Velocity activity. Meanwhile, Twitter has been filling up with threads and videos about Star Atlas, proving to the team this is a viable way to involve the community in their future marketing efforts.
Fortunately, we did receive a new Atlas Star on Friday (issue 18) to provide some much-appreciated news regarding the team’s progress.
The Social Campaign is live! Now, next to Escape Velocity, and dogfighting/racing in the Showroom, there is another activity you can take part in! This one allows you to earn loot, and requires you to make some difficult decisions along the way! Good stuff!
Meanwhile, Escape Velocity had its first Surge event, which resulted in a second ship being found from the Gold Tier!
Escape Velocity has been available for over a week now (close to 12 full days, to be exact), and the team has clearly made it the focal point of their communication. This means that the majority of news in this issue will be about the movement test, its rewards, and upcoming events!
The day we have all been waiting for has finally come! Whether you were waiting for your first taste of on-chain gameplay, or to navigate a ship in the foundation of what will grow to become SAGE, late last Wednesday night (for those in the US, for those of you in the EU, it was very early morning after), on April 26th, the day finally came! It was the moment we could jump into Escape Velocity and captain our ship(s) through the Movement Test.
There was one other release that had difficulty staying in the spotlight for very long, which was the IP Licensing agreement. Perhaps less sexy to most, the services & fan-made products this enables might very well one day eclipse your enthusiasm for this early on-chain Movement Test!
Most weeks, there is little news, and then some weeks, there is a ton. Last week falls squarely into the latter category. After two and a half months, the team finally organized another Townhall, and it came with a major milestone achievement: The pending release of the very first module of SAGE, the Movement Test! And, of course, right alongside that, the Scavenger Hunt.
We have an exciting week behind us! We got a brand new on-chain release, airdrops, and more information on SAGE and the Roadmap. In addition, the team released a brand new edition of the Atlas Star, which aims to shed light on the Galactic Supply Chain and the importance of freight shipping in the Star Atlas universe! But we’ll kick things off with the big news from last week: Pablo Quiroga (Co-founder & CRO) leaving the team all of a sudden.
First off, we hope you had a great Easter weekend! It feels like a lot has happened in a relatively short amount of time. So, sit back, relax, and let’s dive in!
The past week came with plenty of newsworthy tidbits, including some major news just this weekend that shocked many: One of the co-founders, Pablo Quiroga (CRO), has left the company!
The first quarter of 2023 came and went without any substantial releases from the team. Many held hope of seeing the SAGE: Movement Test and/or the Claim Stakes R4 production (for SCORE) in March, but with that month having come to an end, we now expect to see these in Q2 of 2023 instead. These two releases will join Showroom 2.1, which was already targeting Q2. And let’s not forget about the Mobile Companion app, which, according to leaked documents, was targeted for Q1, but which might now be launched in Q2 as well. In short, the second quarter of 2023 could become the action-packed month we really need!
And then, there is one more thing to (potentially) look forward to, coupled with the Movement Test. The team will launch an immersive social campaign. Nothing about it was shared, however, so we’ll have to wait and see what this will entail.
Last week was, once again, a quiet week. But, could this perhaps be the calm before the storm? The end of Q1 is in our sights, and the team has become very quiet, almost as if they are in crunch-mode right before a possible release. We’ll learn more soon, no doubt!
There were a few interesting tidbits to report on, however! There was an official Paris meetup, an interview with Brett (Blockchain Architect on Twitter), and some discussion regarding the hangar size in ships!
The biggest story in crypto land last week was, undoubtedly, the collapse of the Silicon Valley Bank and what this meant for Circle, the company that operates the USDC stablecoin. Besides the team’s reaction to this, and the release of Core issue 5, there was not much other news last week.
We had a big week last week, with the launch of the new StarPath V2 referral system and the release of the very first SAGE iteration: SAGE Labs! Meanwhile, a lot of players have jumped into Labs, and though there are some show-stopping bugs (at least for some), it looks like most people react favorably to it.
Besides this, the 2nd Photography concluded, ATLAS Prime went live as well (as part of Labs), and we’ve got the latest on the first Golden Ticket raffle.
We had a few quiet weeks now, and last week was no different. However, it looks like the quiet period is coming to an end! The team is planning to launch SAGE Labs this week. This will mark the launch of the very first iterations of Star Atlas’ on-chain gameplay! On top of that, StarPath V2 will be made available this week as well!
Exciting times are ahead, and the content creators in the community will work overtime to produce video tutorials, strategy guides, and other material for you all to benefit from! Finally, we also received some new info on the CORE Act 2 issues and their availability.
Another week went by, and SAGE Labs is closer to release than ever before. However, it does look like we’ll need to wait a little longer. Meanwhile, limited community playtesting has begun, which ruffled some feathers in the community. Beyond that, not much happened last week. We did get a bit more insight into the roadmap going forward, and the team shared some shots of a new ground race track environment that you’ll be able to explore in Showroom R2.2.
We’ve seen the flow of news slowly dry up these past two weeks, while anticipation for the release of SAGE Labs continues building. This past week, the main spotlight undoubtedly shone on the SAGE Labs ship specs that were shared by Chip (Director of Game Systems Design). Besides that, surprising news came in the form of Dan Park announcing his departure from ATMTA. Lastly, it looks like StarPath V2 could be right around the corner!
After the information-packed last weeks, the past week was again a more quiet one. The Atlas Brew was filled with lore from José (aka ZeSKK – Star Atlas official Penguin) on the various systems we’ll get to explore in SAGE Labs, and how this lore ties into the other lore that is already out there. In other words, a lot of lore-alpha was dropped, but nothing regarding gameplay or timelines.
Fortunately, Chip (Director of Game Systems Design) was feeling generous, answering many SAGE Labs-related questions on Discord. This led to some interesting insights into how different ships behave in that game, which you can read about below.
Once again, the Atlas Brew from last week did not disappoint! Chris (Head of Game Economy) and Michael (CEO) were back for round two on SAGE Labs, while Chip (Director of Game Systems Design) was in the chat answering questions as well.
We did not just get more details (which we promptly added to our guide); we also got some screenshots this time around! On top of that, we got a sneak peek video of the Starbased UI, MoonPay integration, a DRiP-ing collaboration, and the first winner of the Photography Career Competition.
Finally, Michael also shared the target release window for SAGE Labs.
Last week was very much a copy of the week before. The week was relatively low on news, and then the Atlas Brew happened. This time the topic was the Economy in SAGE Labs, for which they brought on a special guest: Chris, the Head of Game Economy. He shared a good deal of new information on SAGE Labs! Also in attendance was Michael (CEO), who piled some more alpha on top, making the last week a treasure trove of new information!
Though, in all honesty, there were a few other interesting bits shared last week, including an update on CORE (collectible) hardcovers and an update of the Ship Configurations!
Last week saw a surprise visit from Michael (CEO) at the Atlas Brew, which turned it into an alpha-leek bonanza! We’ll get into everything discussed there below! Other than that, a few clarifications were given on Discord in response to questions, but nothing major was announced through any of the official channels. Not a problem; the Atlas Brew was enough to fill this newsletter with!
This past week has been a true rollercoaster! We reported on the bombshell announcement in last week’s newsletter, which was followed by mild panic among the community. But then, this past Wednesday, the team hosted a special “Townhall” meeting where Michael (CEO) shed some more positive light on the new reality going forward, including the team’s runway and their product lineup. Danny (CPO) then elaborated on some of the upcoming features for Showroom R2.2 that they previously kept under wraps.
As expected, last week was one for the history books! It was a blockbuster of a week, despite the only actual product release being the first issue of CORE Act 2. However, we did get a lot of information on SAGE: REC (henceforth known as SAGE: Starbased) and the team’s partnership with Meta Gravity. And to top it all off, the team announced the purpose and function of their upcoming Mobile Companion App!
And then, right before sending out this newsletter, the team dropped a bombshell of an announcement…